Coding Q2

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Across
  1. 2. The results of the operation of a system. Example - a computer output could be information or signals produced or delivered.
  2. 5. An object-oriented computer programming language commonly used to create interactive effects within web browsers.
  3. 11. An instrument used for determining direction.
  4. 13. A small image used to express an idea or emotion in digital communication.
  5. 14. The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem.
  6. 15. A type of data in computing that a logical expression evaluates to. The only possible values for Boolean are True and False.
  7. 19. Something put into a system, such as resources, information, or signals, in order to achieve a result.
  8. 20. A placeholder in a device’s memory that stores a value a program is using.
  9. 21. A device that responds to a physical stimulus (as heat, light, sound, pressure, magnetism, or a particular motion) and transmits a resulting impulse (as for measurement or operating a control).
  10. 22. The person who observes or reviews each line of code in a computer program as it is typed when two programmers are working together.
  11. 23. Code that is easy to read and understand its logic.
  12. 26. The network of physical devices, vehicles, buildings, and other items that enable these objects to collect and exchange data.
  13. 27. A numerical amount defined in an algebraic equation.
  14. 29. The design of products or environments that can be used by all people without the need for adaptation or modifications.
Down
  1. 1. Repeating process steps to continuously improve a work product.
  2. 3. An antenna used to create a personal area network that uses low energy to power Bluetooth wireless technology.
  3. 4. Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
  4. 6. A sequence of characters (letters, numerals, symbols, and punctuation marks).
  5. 7. A method of transferring data by breaking it into small chunks called packets.
  6. 8. An instrument used to measure acceleration.
  7. 9. The person who writes the code in a computer program when two programmers are working together.
  8. 10. Any type of calculation that follows a well-defined process like an algorithm.
  9. 12. An output device that controls precise position or speed.
  10. 16. Data that ranges on a continuous scale.
  11. 17. The execution of one pass of a loop.
  12. 18. The period when a program is running. Runtime begins when a program is opened (or executed) and ends when the program is closed.
  13. 24. A type of motor or servo that is responsible for moving or controlling a mechanism or components.
  14. 25. A block of code that is triggered when a certain event happens.
  15. 28. A chip that processes information and data from input and delivers information or data as an output.
  16. 30. Data represented as either yes/no or true/false.