coding

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Across
  1. 3. One or more commands or algorithm(s) designed to be carried out by a computer
  2. 4. The visual programming language used in Code.org's online learning system for K-5 students
  3. 6. an error in a program that prevents the program from running expected
  4. 8. Statements that only run under certain conditions or situations
  5. 10. A wireless method of sending information using radio waves
  6. 13. sourcing Getting help from a large group of people to finish something faster.
  7. 14. A way of representing information using only two options.
  8. 15. can be either the device a computer uses to give you information or the actual information itself. Output can come in many forms such as words, images movement and sound.
  9. 16. An action that causes something to happen
Down
  1. 1. space The white area on the right side of Code.org's online learning system where you drag and drop commands to build your program.
  2. 2. is the process of going through a program’s code to locate and fix a problem or mistake.
  3. 5. A wireless method of sending information using radio waves
  4. 7. thinking Mental processes and strategies that include: decomposition, pattern matching, abstraction, algorithms (decomposing problems into smaller, more manageable problems, finding repeating patterns, abstracting specific differences to make one solution work for multiple problems, and creating step-by-step algorithms).
  5. 8. An instruction for the computer. Many commands put together make up algorithms and computer programs
  6. 9. The tall grey bar in the middle section of Code.org's online learning system where all the commands you can use to write your program are displayed
  7. 11. Quantities, characters, or symbols that are the inputs and outputs of computer programs
  8. 12. can mean either print some output (words, numbers or images)on a screen or on paper through a printer.Nowadays it is even possible to print in 3D!