Collision Course
Across
- 2. a measure of how quickly an object is moving in a given direction
- 3. a limit or restriction on a design
- 5. the amount of matter in an object, measured in kilograms
- 6. the rate at which the velocity of an object changes over time
- 8. the requirements a design has to meet to be successful
- 9. The act of two objects hitting each other with force
- 10. The process of repeating something, such as a set of steps or a procedure, usually in order to get closer to a desired result
- 11. forces (pushes and pulls) that are not equal to one another
- 15. a type of force acting in one direction
Down
- 1. A law in physics that states that when two objects interact, they exert forces upon each other
- 4. A push or a pull that causes an object to change its motion (that is, start moving, stop moving, or change direction)
- 5. the act or process of changing position or location
- 7. a type of force acting in the direction opposite to the action force
- 12. Forces acting on an object that are equal in size but act in opposite directions, resulting in no change of movement
- 13. an early model or design that is created for testing or evaluation
- 14. How fast something is moving or the rate at which it moves—it is calculated as distance over time