Computer Programming UNIT 2:

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Across
  1. 2. A for loop(4 words)
  2. 5. Tells tracy to fill in shapes
  3. 8. What command moves tracy backward
  4. 9. A symbol/container that holds function
  5. 12. Asks a question and only runs program if it is true
  6. 14. Breaks program into smaller parts
  7. 15. Saves user input if its an integer
  8. 16. Command that tells tracy to leave a mark
  9. 17. Repeats code as long as something is true
  10. 21. Is the visual structure of the code, helps show hierarchy
  11. 22. Command that turns tracy
  12. 23. Tells tracy what color her marks should be
  13. 25. Calls function
  14. 26. moves tracy to specific coordinate
Down
  1. 1. What command moves tracy forward
  2. 3. Tells tracy how thick to make her marks
  3. 4. Declares a function
  4. 6. Tells tracy how fast she should complete her commands
  5. 7. What command allows us to make a circle
  6. 10. Message in code that explains what is going on
  7. 11. Command that allows movement without leaving a mark
  8. 13. The block of code that comes after def function_name():
  9. 18. Saves user input
  10. 19. Tells tracy to stop filling in shapes
  11. 20. Command that turns tracy
  12. 24. Removes any mark tracy made