Computer Science

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Across
  1. 2. Executes instructions and processes data from software programs.
  2. 4. Connects all parts together.
  3. 7. A global network between computers.
  4. 8. The interconnection via the internet of computing devices embedded in everyday objects, enabling them to send and receive data.
  5. 10. A standardized interface that allows for the simplified connection of peripherals.
  6. 12. Uses flash memory to store data.
  7. 13. Provides services to other devices.
Down
  1. 1. External device that connects to a computer.
  2. 3. Physical parts.
  3. 5. A unique string of characters that identifies each computer using the Internet Protocol to communicate over a network.
  4. 6. The software that supports a computer's basic functions, such as scheduling tasks, executing applications, and controlling peripherals.
  5. 9. Fast, short-term memory in a computer that stores data and instructions the processor needs while it is running.
  6. 11. Storage.