Computer science
Across
- 1. The global network that connects millions of computers.
- 3. The number system that uses only 0s and 1s.
- 4. A set of instructions that repeats until a condition is met.
- 5. A named space in memory that stores a value which can change.
- 7. A computer that accesses resources from a server.
- 9. A group of computers connected to share resources.
- 12. Finding and fixing errors in a program.
- 14. The smallest unit of a digital image.
- 15. The smallest unit of data in computing, either a 0 or a 1.
- 17. Releasing the mouse button to place an item somewhere on the screen.
- 19. A program used to view web pages.
- 20. An organized collection of data, often stored electronically.
- 22. A diagram that shows the steps in a process.
- 24. A sequence of characters, like text.
- 26. A set of step-by-step instructions to solve a problem.
- 27. Temporary memory that stores data while the computer is on.
- 29. The “brain” of the computer that processes instructions.
- 30. Programs and applications that run on a computer.
- 32. The rules for how code must be written.
- 34. A security system that controls incoming and outgoing network traffic.
- 35. A data type with only two possible values: true or false.
Down
- 2. Scrambling data to keep it safe from unauthorized access.
- 6. A program that translates code into a language the computer understands.
- 7. Storing and accessing data and programs over the internet instead of your computer’s hard drive.
- 8. A device connected to a computer, like a mouse or printer.
- 10. A reusable block of code that performs a specific task.
- 11. Data or signals sent into a computer system.
- 13. A computer that provides resources or services to other computers.
- 15. A group of 8 bits.
- 16. The physical parts of a computer you can touch.
- 18. The result produced by a computer after processing.
- 21. Moving an item on the screen by holding down the mouse button.
- 23. Malicious software that can harm your computer.
- 25. Memory that stores data permanently, even when the power is off.
- 28. A collection of items stored at neighboring memory locations.
- 31. A copy of data kept in case the original is lost
- 32. Software used for organizing data in rows and columns.
- 33. Repeating a process or set of instructions.