Computer Science
Across
- 3. Finding the errors in your code
- 6. The part of the lessons that checks to see if you understand it.
- 7. Shape that can have these values(value,centerX,centerY,size,font)
- 8. Shape that can have these values(centerX,centerY,radius,points,fill,border)
- 9. Shape that can have these values(x1,y1,x2,y2,fill,lineWidth,dashes)
- 12. Shape that can have these values(left,top,width,height,fill,border)
- 13. Examples include onMousePress and onMouseDrag
- 15. Stores values in order to reference them in later parts of your code.
Down
- 1. Shape that can have these values(x1,y1,x2,y2,x3,y3,x4,y4,x5,y5...,fill,border)
- 2. Determines whether a code will run or not. If, elif, or else
- 4. Shape that can have these values(centerX,centerY,radius,fill,border)
- 5. Shape that can have these values(centerX,centerY,radius,oints,fill,border)
- 10. When you hover over an object the ____ tool lets you see the code for that object.
- 11. Has two possible answers, true or false
- 14. Shape that can have these values(centerX,centerY,width,height,fill,border)