Computer Science
Across
- 2. the code that you add to a program to indicate that the program should run inside a function at a certain time.
- 3. out specific differences to make one solution work for multiple problems.
- 5. information like quantities, characters, or symbols that are the inputs and outputs of computer programs.
- 7. using the power of computers to solve problems.
- 10. breaking a problem down into smaller pieces.
- 11. a list of steps used to finish a task.
- 12. an error in a program that prevents the program from running as expected.
- 14. a process that generalizes a solution to open ended problems.
- 15. someone who acts safely, responsibly, and respectfully online.
- 16. the service that translates URLs to IP addresses.
Down
- 1. the information about someone on the Internet.
- 4. Function) to add code inside a function so that the program knows what it is supposed to do when the function is called.
- 5. a method of sending information using telephone or television cables.
- 6. getting help from a large group of people to finish something faster.
- 7. one or more commands or algorithms designed to be carried out by a computer.
- 8. an instruction for the computer.
- 9. a visual programming language that lets users program by connecting digital blocks, rather than by typing code.
- 12. a way of representing information using only two options.
- 13. statements that only run under certain conditions or situations.
- 16. finding and fixing errors in programs.