Computer Science
Across
- 2. how a computer displays or communicates information
- 3. how a computer takes in information from the world (keyboard, mouse, touchscreen)
- 4. random access memory
- 5. part of a program that runs when a specific event happens
- 8. detailed outline or rough draft of a program. natural language and code.
- 10. this is a chip inside the computer and it's how the computer transforms information
- 11. a set of (often repeated) steps used to solve a problem
Down
- 1. a self contained set of instructions for performing a specific task within a computer program.
- 4. short-term memory that disappears when the computer is turned off.
- 6. something that happens outside a program that the program can respond to (like a screen tap or mouse click)
- 7. how the computer remembers things
- 9. long-term memory even when the computer is turned off