computer STUFF :]

12345678910
Across
  1. 3. The science of creating solutions and solving problems using the help of a computer. Some of the areas of focus include software engineering, programming, data analysis, algorithms, graphics, and animation.
  2. 4. An ordered set of instructions that are used to carry out a task.
  3. 6. Building interactive physical systems using software and hardware that can sense and respond to the analog world.
  4. 9. you can_____to make something happen.
  5. 10. Building interactive physical systems using software and hardware that can sense and respond to the analog world.
Down
  1. 1. To carry out or put into effect.
  2. 2. A command that performs different actions depending on whether a condition is true or false.
  3. 5. The execution of one pass of a loop.
  4. 7. A diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action.
  5. 8. A simulator that imitates a program or events.