Computing
Across
- 2. something a variable remembers
- 4. something a program needs to remember that might change
- 6. something that happens to the to change data into useful information
- 7. more than one instruction to be followed in order
- 8. a list of instructions that tells a computer exactly what to do
- 10. step by step instructions to solve a problem
- 11. data that goes into a computer programme
Down
- 1. can be text (string) or number (integer)
- 3. find and fix mistakes in a computer programme
- 5. doing the same instruction more than once
- 9. information that comes out of a computer programme