Computing
Across
- 2. 1024 bytes
- 4. the physical components that a computer system requires to function
- 5. the digits 0 and 1 - to store data
- 8. is the process of storing data in a cache.
- 9. instructions that tell a computer what to do
- 11. the ratio of the number of erroneous units of data to the total number of units of data transmitted.
- 12. guides the computer through the various steps of solving a problem
- 15. sends signals to control how data moves around the CPU.
- 16. The identified or identifiable living individual to whom personal data relates.
- 17. is a computer network that consists of access points, cables, routers, and switches that enable devices to connect to web servers and internal servers within a single building
- 19. random access memory
- 20. software that is distributed with its source code, making it available for use, modification, and distribution with its original rights.
- 26. performs calculations and logical decisions
- 27. holds the address of where data is to be fetched or stored
- 29. any storage device or component that can store nonvolatile data in computers, servers and other computing devices.
Down
- 1. software that legally remains the property of the organisation, group, or individual who created it.
- 3. The identified or identifiable living individual to whom personal data relates.
- 6. is the term used to describe delays in communication over a network.
- 7. a pathway that can transmit information from a sender to a receiver.
- 10. all the information related to a person that can be used to directly or indirectly identify them.
- 13. non-volatile and is used to store data and programs for later retrieval.
- 14. hold the data fetched from, or to be written to the memory
- 18. a type of computer memory used to quickly accept, store, and transfer data and instructions that are being used immediately by the CPU.
- 21. read only
- 22. The maximum amount of data transmitted over an internet connection in a given amount of time
- 23. a hardware device or a software program that manages or directs the flow of data between two entities
- 24. a large computer network that connects groups of computers over large distances.
- 25. is known as base 10 because there are ten choices of digits between 0 and 9
- 28. the customers of the data