computing
Across
- 2. A data item whose value cannot change during the programs execution.
- 5. Commands entered into the program by the user.
- 8. A language that is closer to machine code.
- 13. Determines the name and data type of a variable.
Down
- 1. Small blocks of code in a modular program designed to perform a particular task.
- 3. A language which is closer to natural human language.
- 4. Used to set a value to the variable.
- 6. Values that change.
- 7. Declared outside any function and is accessible to all functions throughout the program.
- 9. A variable that is only accessible within a specific part of a program.
- 10. Information stored in a table, within a database.
- 11. Data that is presented to the user.
- 12. A type of type of variable that can hold number values.