Concepts of Programming
Across
- 2. A storage container to store the values
- 5. A group of elements of similar type stored using this data structure
- 6. A construct used for repeating a set of instructions
- 8. Rules for writing a program using any language
- 9. A technique to rectify the errors
Down
- 1. A loop construct that always runs for a fixed number of times only
- 3. An application to see contents of webpages
- 4. An operating System
- 6. A medium that helps one to write programs
- 7. A function used to find the number of elements in the list