Connected Classroom Year 6 Crossword

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Across
  1. 1. To show on the screen or on paper by using a printer.
  2. 3. The programs on a computer that we use to complete tasks.
  3. 5. An error in a computer program.
  4. 9. Information that comes out of a computer.
  5. 10. One piece of programming contained within another.
  6. 13. An order given to a computer.
  7. 15. A set of step-by-step instructions to solve a problem.
  8. 17. Information that can be stored and used by a computer.
  9. 18. Programming instructions placed and processed in a specific order.
  10. 21. Something you want your program to remember which might change (e.g. Score).
  11. 22. How a computer makes a decision.
Down
  1. 1. A sequence of instructions put into a computer to complete a task.
  2. 2. A group of computers connected to make it easier to share the same links, files and programs.
  3. 3. Using a computer to create a model of something in the real world.
  4. 4. Finding and fixing an error in a computer program.
  5. 6. Information that goes into a computer.
  6. 7. Making the same instructions happen again and again.
  7. 8. When there is a choice in a program.
  8. 11. All the different webpages found on the internet connected by hyperlinks.
  9. 12. Using a computer to move, or change, an electronic system.
  10. 14. A device that can store and carry out instructions.
  11. 16. The large system of connected computers around the world that allows people to share information and communicate with each other.
  12. 18. To find something on a computer or on the internet using a web browser.
  13. 19. The parts of a computer you can touch.
  14. 20. The language of computers that uses only the numbers 0 and 1.