Control Structures

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Across
  1. 4. A control structure that repeats a task until a certain condition is met.
  2. 5. A set of instructions for solving a problem or completing a task.
  3. 10. A control structure consisting of a series of actions completed in a specific order.
  4. 11. A condition that, when met, causes a loop to stop executing.
  5. 12. A symbol used to indicate the beginning or end of a program or process.
  6. 13. A smaller set of instructions within a larger program.
Down
  1. 1. A Boolean expression that is evaluated to determine which piece of code is to be executed next
  2. 2. Symbols used to combine Boolean conditions
  3. 3. A basic building block of code that helps create complex software.
  4. 6. A visual representation of an algorithm using symbols and arrows.
  5. 7. A control structure that tests a condition to determine the next step.
  6. 8. A statement used in many programming languages to implement the selection control structure
  7. 9. A simplified, non-formal language used to plan out algorithms.