COSC 351.101 CWP 4

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Across
  1. 3. Keyword that is used for checking if a reference variable is containing a given type of object reference or not
  2. 5. Block that will execute if the program should run into an exception
  3. 8. A mechanism wherein a new class is derived from an existing class
  4. 10. Keyword used inside a sub-class method definition to call a method defined in the parent class
  5. 12. Keyword associated with the implementation of interfaces
  6. 13. Exceptions that will keep the program from compiling if they are not addressed by the programmer
  7. 16. Concept similar to a class, but it can only contain method signatures and fields, no implementations
  8. 17. Keyword in object-oriented languages that set the accessibility of classes methods and other members
  9. 18. Statement in the form of (condition?if true:else)
  10. 20. Method used when we need a string representation of an object
  11. 21. The ability of an object to take on many forms
Down
  1. 1. Keyword used to signal to the calling method that an exception may occur
  2. 2. A mechanism of wrapping the data (variables/attributes) and code acting on the data (methods) together as a single unit, where attributes and methods are hidden within a class
  3. 4. Technique that allows different methods to have same name, but different signatures where signature can differ by number of input parameters or type of input parameters or both
  4. 6. Exception-handling technique that allows programmers to deal with an exception rather than pass it off to the calling method
  5. 7. Exceptions that do not need to be addressed in order for the program to compile
  6. 9. Keyword used a reference to the current Object
  7. 11. Keyword associated with inheritance
  8. 14. A problem that arises during the execution of a program that may be addressed
  9. 15. A serious problem that a reasonable application should not try to catch
  10. 19. Block that will attempt to execute some code that may lead to an exception