CPSC 421 OOP Software Design

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Across
  1. 3. In design, we define the overall _____
  2. 5. Another name for the layer equivalent to a class
  3. 8. One feature of a good design is a consistent, _____ vocabulary
  4. 10. One feature of a good design is _____ coupling
  5. 11. In design, we create a _____ of a software artifact
  6. 14. One feature of a good design is _____ cohesion
  7. 17. In a good design, it is easy to determine the _____ of bugs
  8. 18. _____-_____ _____, which comes from object-oriented programming, asks the question, "What are the classes?"
  9. 19. In _____-level design, we are closer to analysis
  10. 20. The layer right below a system
  11. 22. In a good design, it is easy to add _____
  12. 23. Design primarily involves making choices between _____
  13. 25. One of the C++ access specifiers
  14. 26. The lowest layer of a system
Down
  1. 1. A good design has the _____ efficiency
  2. 2. _____ _____, which comes from structured programming, asks the question, "What are the functions?"
  3. 4. In _____ design, we determine what classes exist and what methods they have
  4. 6. In low-level design, we are closer to _____
  5. 7. In class design with more than a single class, we have to determine the _____ of the classes
  6. 9. In software design, we create a specification of a software artifact using a set of primitive _____
  7. 12. Treat as the same layer as a method
  8. 13. Another name for the layer equivalent to a directory
  9. 15. In software design, we create a specification of a software artifact that is subject to _____
  10. 16. Software design is the _____ of defining software methods, functions, objects
  11. 21. In good design, errors are handled _____
  12. 22. In a good design, it is easy to _____ bugs
  13. 24. Software design must satisfy _____ requirements