Cross-Word
Across
- 1. APPROACH, An approach that identifies goals and searches for available resources to achieve them.
- 3. The skill of taking action to learn from attempts and their results.
- 6. The belief that one can successfully start a new business.
- 8. DEVELOPMENT PLAN, The government's plan supporting commercial development and job formation.
- 9. A chance to create value through a useful, innovative product or service.
- 11. A statement or assumption that can be tested through research or experimentation.
- 12. Watching users and their actions to understand their experiences and needs.
- 13. A type of reflection that focuses on feelings and how they are managed.
- 14. A way of sharing experiences that helps reveal problems customers face.
- 16. A type of reflection that describes what happened, what was said, and who was involved.
- 18. Building connections with people who can support and develop an idea.
- 19. The ability to adjust when facing difficulties or changes.
- 20. A type of reflection that considers what went well, what went badly, and whether an experience was useful.
- 24. Taking responsibility for one's choices and responses to circumstances.
- 27. APPROACH, An approach that defines goals based on resources that are already available.
- 28. MINDSET, The belief that abilities can be developed and improved through effort and learning.
- 31. Gathering information to understand users, problems, and possible opportunities.
- 34. A type of reflection that examines one's role, actions, lessons, and possible results.
- 38. The ability to continue working and persist despite problems.
- 40. A trial used to test an idea or hypothesis and learn from the results.
- 41. The ability to develop new ideas, discover opportunities, and solve problems.
- 42. The design-thinking phase where a solution is tried and evaluated with users.
- 43. The creation or application of a new and useful idea.
- 44. A type of reflection that considers insights, feedback, and different points of view.
- 46. Working together and combining different perspectives and ideas.
- 47. Growing or expanding a business or solution.
- 48. The SCAMPER technique of joining ideas to create a better solution.
Down
- 2. The design-thinking phase focused on generating possible solutions.
- 4. A technique used to develop innovative solutions by changing or improving ideas.
- 5. The ability to understand the feelings and experiences of others.
- 6. OF PLAY, A skill that uses imagination to explore opportunities and possibilities.
- 7. The skill that organizes the other four entrepreneurial skills.
- 10. The design-thinking phase that identifies and frames the problem.
- 15. THINKING, A process of finding innovative solutions through understanding and empathy for users.
- 17. A method of asking questions to understand customers' needs and discover opportunities.
- 21. A low-cost, early model of a product or solution used to explore how it might work.
- 22. MINDSET, The belief that talents and abilities are fixed and unchangeable.
- 23. The characteristic that encourages asking questions and understanding things from new perspectives.
- 24. The SCAMPER technique of adjusting an idea to address a problem.
- 25. A type of reflection that connects learning and skills from an experience to previous knowledge.
- 26. A life skill that prepares a person to manage an undefined future in the business environment and act on opportunities.
- 29. The SCAMPER technique that replaces something to improve a product, service, or process.
- 30. The SCAMPER technique of removing unnecessary parts or inefficiencies.
- 32. The first phase of design thinking, focused on understanding users' needs.
- 33. The process of creating an early model to explore and improve a solution.
- 35. A technique for generating many possible ideas to solve a problem.
- 36. The SCAMPER technique of approaching something in the opposite way to discover a new perspective.
- 37. CHAMBER OF COMMERCE AND INDUSTRY, An organization that advocates entrepreneurship and formed the Philippine Center for Entrepreneurship.
- 39. The characteristic of remaining hopeful and looking for learning opportunities.
- 45. NEGOSYO COMMUNITIES, Communities where academic, business, and government sectors collaborate to support entrepreneurship.