Crossword Puzzle: Updated Basketball Rules

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Across
  1. 3. In late-game situations, a poor frontcourt throw-in that goes to the backcourt can be a violation if last touched by offense.
  2. 6. Intentional fouls to stop a fast break result in two free throws and the ball
  3. 7. On throw-ins, the shot clock starts when a player touches the ball on court
  4. 9. A defender who jumps straight up within their cylinder is legal
  5. 10. Screeners must be stationary and give the defender time/space
  6. 12. A marked arc farther than the 3-point line counts as 4 points (for special events).
  7. 13. Coaches must stay within the coach’s box; excessive arguing = technical foul
  8. 14. Any sustained hand/forearm contact on a ball handler is a foul
  9. 17. First flop is a warning; second is a technical foul.
  10. 18. A ball-handler closely guarded must pass, shoot, or dribble within 5 seconds anywhere in the frontcourt.
  11. 19. Any bleeding player must be subbed immediately; may return after treatment
  12. 20. A defender inside the restricted arc cannot draw a charging foul.
  13. 21. Officials judge fast-break/contact fouls using criteria
  14. 22. Holding cutters, jersey grabbing, and bumping away from the ball are called tighter.
  15. 23. Teams track assists, screens, and defensive stops—not only points.
Down
  1. 1. If a player is checked for possible concussion or injury, the team gets a temporary substitute without penalty
  2. 2. All players must play at least one full quarter (or a set number of minutes)
  3. 4. Table officials may help review timing, shot value (2 vs 3), and end-period releases.
  4. 5. If the offense gets a rebound after a missed shot, the shot clock resets to 14 seconds instead of 24.
  5. 6. Officials now recognize the gather step before the two legal steps on drives
  6. 8. - Extra focus on calling hand-checking, holding, and illegal screens
  7. 11. Each team may challenge one referee call (foul, out-of-bounds, or goaltending). If correct, they keep the challenge
  8. 15. In the last 2 minutes, the team may inbound from the frontcourt after a timeout.
  9. 16. Jump balls are minimized; possession arrow is strictly followed.