CYBER AND DIGITAL LITERACY

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Across
  1. 2. security, is a multidimensional discipline aimed at safeguarding digital assets, data, and systems from unauthorized access, attacks, disclosure, or destruction.
  2. 4. YouTube is a video sharing service where users can watch, like, share, comment and upload their own videos.
  3. 5. "learning facilitated by technology that gives students some element of control over time, place, path and/or pace.
  4. 6. creating, sharing and discovering short videos. The app is used by young people as an outlet to express themselves through singing, dancing, comedy, and lip-syncing, and allows users to create videos and share them across a community.
  5. 9. Social media are interactive technologies that facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through virtual communities and networks.
  6. 10. defined as the ability to effectively navigate, critically analyze, and produce information using digital technology as well as the ability to create new tools for navigating, analyzing, and producing information.
  7. 12. refers to technology, ranging from computers and the internet to technological objects and programs such as cellphones, smart home systems, check-in kiosks at airports and more.
  8. 15. the ability to consume and communicate information ethically online.
  9. 19. a variety of skills associated with using ICT (information and communication technologies) to find, evaluate, create and communicate information.
  10. 22. This element kind of goes without saying. The digital world can be a very scary place
  11. 23. the ability to derive meaningful information from data.
  12. 27. the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving problems, communicating with others, and entertaining ourselves and others.
  13. 33. Instagram is a free photo and video sharing app available on iPhone and Android. People can upload photos or videos to our service and share them with their followers or with a select group of friends.
  14. 34. the ability to locate and consume, create, and communicate digital content, while simultaneously employing a process of critical evaluation.
  15. 36. Understanding of Data. Educational technology is often powerful because of the precise data that it can provide on each student's performance.
  16. 40. Information is an abstract concept that refers to something which has the power to inform.
  17. 41. Research is "creative and systematic work undertaken to increase the stock of knowledge".
  18. 44. the ability to use information and communication technologies to find, evaluate, create, and communicate information, requiring both cognitive and technical skills.
  19. 45. equipping people with ICT concepts, methods and skills to enable them to use and exploit ICTs.
  20. 46. Digital literacy is the ability to access, manage, understand, integrate, communicate, evaluate and create information safely and appropriately through digital technologies for employment, decent jobs and entrepreneurship.
  21. 47. a website which allows users, who sign-up for free profiles, to connect with friends, work colleagues or people they don't know, online.
  22. 48. equipping people with ICT concepts, methods and skills to enable them to use and exploit ICTs.
  23. 49. Providing curriculum support and additional information to students. Promoting better organization: Laptops help students keep track of their assignments and utilize an online school calendar.
  24. 50. Being online means having a computer connected to the internet.
Down
  1. 1. a secure and easy way to prove who you are online. You can create your Digital Identity, such as myGovID, using Australian identity documents like your driver's licence and your passport. Find out more information about Digital Identity on the Digital Identity website.
  2. 3. to work jointly with others or together especially in an intellectual endeavor
  3. 6. proficiency in using digital devices (smartphones, laptops, tablets) to access the Internet to discover, create, review, evaluate, and use information via different digital platforms.
  4. 7. an interactive web-based student-response system (also available through iOS, Android, and Chrome apps) that can help teachers spark conversation and learning through polls and quizzes.
  5. 8. to connect its users and allow them to share their thoughts with their followers and others through the use of hashtags.
  6. 11. platform that makes it easy to create, share and play learning games or trivia quizzes in minutes.
  7. 13. digital well-being, but some key components include being able to set boundaries around our use of technology, such as limiting screen time or not using devices in bed, being aware of how technology affects our emotions, and taking steps to manage any negative effects, taking breaks
  8. 14. can enhance digital literacy by providing access to thousands of IT and Digital Skills Training courses to ensure the right people
  9. 16. The privacy and security domain covers competences such as effectively managing information shared online and using tools
  10. 17. The related concept of information literacy consists of providing people with concepts and training in order to process data and transform them into information, knowledge and decisions.
  11. 18. Technology is the application of conceptual knowledge for achieving practical goals, especially in a reproducible way.
  12. 20. It is a combination of both technical and cognitive abilities in using information and communication technologies to create, evaluate, and share information.
  13. 21. it's about effectively navigating a world that has been transformed by technology, whether in your personal, cultural, educational, or professional life.
  14. 24. This is probably the easiest element of digital literacy to teach/demonstrate in the classroom.
  15. 25. providing people with concepts and training in order to process data and transform them into information, knowledge and decisions.
  16. 26. Mobile literacy, then, is a macroliteracy, which requires us to be able to master all the afore-mentioned literacies.
  17. 28. acts as a filter in a digital space brimming with information, opinions, and messages, helping us discern fact from fiction and valuable data from noise.
  18. 29. the behaviors, practices and values that develop from the use of digital technologies.
  19. 30. Being digitally literate is essential as many employers expect that you possess certain IT skills to perform your duties effectively.
  20. 31. Media literacy focuses on understanding and interpreting various forms of digital media, including images, videos, and online articles.
  21. 32. process that involves sending and receiving messages through the verbal and non-verbal methods.
  22. 35. an individual's ability to find, evaluate, and communicate information using typing or digital media platforms.
  23. 37. platform can create and analyse data, providing real time support to a learning experience. This is relevant at both personal and collective levels.
  24. 38. we are constantly bombarded with information, and being able to discern reliable sources from misinformation is crucial.
  25. 39. Personal computers are general purpose computing devices like desktops and laptops.
  26. 42. the goal of evaluation is to make sure you use resources that are reliable, authoritative, truthful and appropriate for academic research.
  27. 43. refers to a particular set of skills that help us navigate the digital space, understand the implications of our actions, and protect ourselves from cyber threats.