Data Representation
Across
- 2. Reduces sound file size by removing inaudible sounds.
- 4. A character set that includes characters for all global languages.
- 6. When a calculation produces a value too large for the computer to handle.
- 11. The number of bits used to store the colours of a pixel.
- 14. The basic unit of computing, either 0 or 1.
- 15. A lossy compression format for videos and multimedia files.
- 16. A lossy compression format for music files.
- 17. (RLE) A lossless compression method for text and images.
- 21. A way to represent negative binary numbers, where the leftmost bit is negative.
- 22. A standard set of characters used in computers.
- 24. A language used to design web pages and handle tasks like assigning colors using hexadecimal codes.
- 25. A unique address for a device on a network, either v4 or v6.
- 26. The number of bits used to store the smallest unit of sound.
- 27. A hexadecimal message from the computer indicating an error.
- 28. A unique identifier for a device on a network.
- 29. A lossy image compression format that removes details the human eye can’t notice.
- 30. Reduces file size by removing some data permanently, like in JPEG or MP3.
- 31. The number of pixels per inch in an image.
Down
- 1. A number system using only 0 and 1.
- 3. Reduces file size while keeping all data intact, like RLE.
- 5. Shifting bits left or right in a register, replacing empty spaces with zeroes.
- 7. A collection of characters a computer recognizes and uses.
- 8. A base16 number system using digits 09 and letters AF.
- 9. An image made of tiny squares called pixels.
- 10. Reducing file size by removing unnecessary data.
- 12. The amount of data that a network can transfer per second.
- 13. The number of bits used to measure sound amplitude (bit depth).
- 18. The number of pixels in an image, like 1920 × 1080.
- 19. The number of sound samples recorded per second.
- 20. The smallest element of an image.
- 23. When zooming into an image makes individual pixels visible.