D&D Crossword Puzzle

1234567891011121314151617181920212223242526272829
Across
  1. 3. / At this pace, a party can travel 18 miles per day.
  2. 4. / The creature type of Stirges.
  3. 6. / Weapons need this property to be dual-wielded.
  4. 7. / "The Olympian Glades." This plane corresponds to the alignment of Chaotic Good.
  5. 9. / When you take this action, your movement doesn't provoke opportunity attacks for the rest of the turn.
  6. 12. / Besides a quarterstaff, the only simple melee weapon that deals 1d8 bludgeoning damage.
  7. 16. / Creatures with this condition have 0 speed and disadvantage on their attack rolls.
  8. 19. / Creatures with this condition can't take actions or reactions.
  9. 20. / In dim light, you have disadvantage on this skill.
  10. 21. / Oil of ______: Applying this oil to a slashing or piercing weapon gives it a +3 bonus to attack and damage rolls.
  11. 24. / Cloaks and boots of ______ give you advantage on Dexterity (Stealth) checks.
  12. 25. / A common mispelling of a D&D class name.
  13. 27. / The creature type of Trolls.
  14. 28. / The school of magic for Cure Wounds and Earthquake.
  15. 29. / A feat that increases your speed by 10.
Down
  1. 1. / The legendary Apparatus of _____ looks like a large iron barrel with legs.
  2. 2. / A smelly, unground-dwelling humanoid whose stench poisons those around it.
  3. 5. / The most expensive item on the Adventuring Gear list.
  4. 8. / The type of damage dealt by a Paladin's Divine Smite.
  5. 10. / The more powerful version of a Ghoul.
  6. 11. / "The Blessed Fields." This plane corresponds to the alignment of Neutral Good.
  7. 13. / This legendary weapon of "Lordly Might" has six buttons that produce different effects.
  8. 14. / "Half" provides +2 AC, "Three-quarters" +5.
  9. 15. / "The Clockwork Nirvana." This plane corresponds to the alignment of Lawful Neutral.
  10. 17. / One of the Fighter's two saving throw proficiencies.
  11. 18. / Potion of _____: Drinking this rare potion causes you to shrink in size.
  12. 22. / The type of damage dealt by the Chill Touch cantrip.
  13. 23. / Monks and Rogues get this ability at level 7.
  14. 26. / The damage type associated with Green Dragons.