D&D#3 Gameplay Elements

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Across
  1. 4. Points – How much damage a character can take
  2. 6. – An item used to fight
  3. 8. – A character controlled by the DM
  4. 9. Throw – A roll to avoid danger
  5. 10. – Supernatural power
  6. 13. – A creature the party may face
  7. 14. – Fighting in the game
  8. 16. – Harm dealt to a character
  9. 17. – A magical effect
  10. 18. – Gear that protects a character
  11. 19. – Discovering new places
Down
  1. 1. – Items gained from enemies or chests
  2. 2. – Rewards found during adventures
  3. 3. – A roll to see if something succeeds
  4. 4. – Restoring hit points
  5. 5. – A dangerous place to explore
  6. 7. – Determines turn order in combat
  7. 11. Class – How hard a character is to hit
  8. 12. – Throwing dice to determine results
  9. 15. – A hidden danger