Design thinking

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Across
  1. 1. A way to come up with lots of different ideas
  2. 4. A 3D/2D working mock-up of the design
  3. 6. Using your body to come up with ideas
  4. 9. Getting feedback from your user
  5. 10. Reverse
  6. 12. The phase where you come up with ideas
  7. 14. Labels explaining a drawing
  8. 15. Substitute
  9. 16. Put to another use
  10. 17. Modify
  11. 18. Combine
Down
  1. 2. Listening without thinking of what you want to study
  2. 3. understanding someone else's emotions and perspective
  3. 5. If the prototype actually functions
  4. 7. The phase where you narrow in on a specific problem
  5. 8. A mindmap of ideas
  6. 11. Eliminate
  7. 13. Adapt