Design Thinking
Across
- 1. The driving force behind design thinking
- 4. The most unique and unusual cases
- 7. Mapping the user's experience
- 10. Valuable observations from user research
- 13. Teamwork to solve complex problems
- 14. The overall user interaction with a product
- 15. Creating preliminary models of ideas
- 16. The ultimate goal of design thinking
- 18. Defining the problem or challenge in a way that facilitates solution finding
- 19. Thinking outside the box
- 20. The phase in design thinking where ideas are generated widely and without constraints
Down
- 1. Brainstorming and idea generation
- 2. Data collected through careful watching and recording
- 3. Collaboration that transcends traditional disciplinary boundaries
- 5. Understanding user emotions and needs
- 6. Gathering data about user needs
- 8. Conversations to gather insights and information
- 9. Repeating the process for improvement
- 11. The phase in design thinking where ideas are narrowed down and selected for further development
- 12. In-depth study of a particular group's culture
- 14. Based on observation, experience, or evidence
- 17. Evaluating designs with real users