Digital Citizenship Vocabulary
Across
- 1. False information that is intended to mislead; deliberate misinformation.
- 3. A technology that enables machines to perform complex tasks that require human-like cognitive functions such as reasoning, learning, and problem-solving.
- 6. False or inaccurate information.
- 8. A person who speaks or acts in support of an individual or cause, particularly someone who intervenes on behalf of a person being attacked or bullied.
- 10. A technology that overlays computer-generated images, sounds, or other information onto the real world, enhancing your perception of your surroundings.
- 12. The process of converting data into a secret code to prevent unauthorized access, using algorithms and a "key" to scramble and unscramble it.
- 16. Control how much personal information you share on devices, apps, and websites by managing data collection and access, allowing you to control who sees your information.
- 18. A legal doctrine in the U.S. that allows limited use of copyrighted material without permission for purposes like criticism, comment, news reporting, teaching, scholarship, and research.
- 22. Someone who makes responsible, safe, and ethical choices when using technology and the internet.
- 24. The amount of time spent using electronic devices, such as smartphones, computers, and TVs.
- 26. The code of conduct for respectful and appropriate online behavior.
- 28. A type of cyberattack that uses deceptive emails, texts, or websites to trick people into revealing sensitive information like passwords, credit card numbers, or bank account details.
- 29. An international nonprofit that provides free legal tools, including standardized licenses, that allow creators to grant permissions to their work while retaining copyright.
- 30. The exclusive legal right, given to an originator or an assignee to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same.
Down
- 2. A behavioral pattern characterized by excessive and uncontrollable use of technology that leads to significant impairment or distress in various aspects of life.
- 4. The use of digital devices to harass, threaten, or embarrass another person through platforms like social media, text messages, and online games.
- 5. The trail of data left behind from a user's online activity, including their browsing history, social media posts, and online purchases.
- 7. The ability to access, analyze, evaluate, and create all forms of communication to understand their influence on thoughts, feelings, and behaviors.
- 9. Using another person's language, thoughts, ideas, or work and presenting them as your own without proper attribution.
- 11. A process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
- 13. The practice of protecting computer systems, networks, devices, and data from digital attacks.
- 14. Any data that can identify a specific person, including both direct identifiers like a name or Social Security number, and indirect identifiers like a unique IP address or location data.
- 15. A precision instrument for measuring the mass of an object with a high degree of accuracy.
- 17. Moral principles that govern a person's behavior or the conducting of an activity.
- 19. The collection of information that uniquely identifies a person, organization, or device on the internet.
- 20. The ethical and safe use of technology, which involves being accountable for your actions online by using appropriate language, respecting others' privacy, protecting personal information, and understanding the consequences of your digital footprint.
- 21. Being aware of your actions and their purpose, whether applied to daily activities or technology.
- 23. The unauthorized reproduction or distribution of copyrighted material.
- 25. A person who is near and watches an event without getting involved.
- 27. The ability to understand and share the feelings of another.