Digital Citizenship Vocabulary
Across
- 1. false information that is intended to mislead; deliberate misinformation.
- 3. a branch of computer science dedicated to creating systems capable of performing tasks that typically require human intelligence, such as reasoning, learning, problem-solving, and perception.
- 6. false or inaccurate information.
- 8. A person who speaks or acts in support of an individual or cause, particularly someone who intervenes on behalf of a person being attacked or bullied.
- 10. a technology that superimposes digital elements—graphics, audio, or data—onto the real-world environment in real-time, enhancing the user's physical surroundings rather than replacing them.
- 12. The process of converting information or data into a code, especially to prevent unauthorized access.
- 16. Tools and configurations on websites, apps, and devices that allow users to control what personal information is shared, who can view their content, and how data is used.
- 18. a U.S. legal doctrine permitting limited use of copyrighted material without permission from the rights holder, typically for purposes such as criticism, commentary, news reporting, teaching, scholarship, or research.
- 22. A person who uses information technology—such as the internet, social media, and mobile devices—regularly, effectively, and responsibly to engage in society, politics, and government.
- 24. the total time spent using devices with screens
- 26. The established standards of respectful, polite, and responsible behavior in online environments.
- 28. A form of social engineering cyberattack where criminals impersonate reputable organizations or individuals via email, text, or phone to steal sensitive information like passwords, credit card numbers, or login credentials.
- 29. an international non-profit organization that provides free, standardized licenses allowing creators to share their work legally
- 30. a form of intellectual property law that automatically protects original works of authorship—such as books, music, art, and software—once they are fixed in a tangible medium.
Down
- 2. - a compulsive, harmful dependence on digital devices or online platforms—such as smartphones, social media, or gaming—that interferes with daily life, relationships, and mental health.
- 4. The practice of bullying a person by sending messages or posting social media content of an intimidating, mocking, or threatening nature.
- 5. The information about a particular person that exists on the internet as a result of their online activity.
- 7. The ability to access, analyze, evaluate, create, and act using all forms of communication.
- 9. the act of presenting someone else's work, ideas, or language as your own without proper acknowledgment or authorization.
- 11. a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
- 13. The practice of protecting systems, networks, programs, and data from digital attacks, unauthorized access, or damage.
- 14. Any data that can identify, contact, or locate an individual, either on its own or when combined with other data.
- 15. a high-precision, electronic instrument used to measure the mass or weight of substances with high accuracy, typically down to the milligram level, by converting gravitational force into an electrical signal.
- 17. the moral principles, standards, and values that govern human conduct, defining what is acceptable, good, and right versus what is bad or wrong.
- 19. The sum of a person's digital representation, interactions, and data—such as usernames, social media profiles, and purchasing habits—that define them across the internet.
- 20. - The ethical, safe, and informed use of technology, encompassing accountability for online actions, protection of privacy, and respectful interaction in digital spaces.
- 21. the intentional, conscious, and purposeful engagement with technology, tools, or surroundings, rather than reacting impulsively or automatically.
- 23. the illegal copying, distribution, modification, or use of software without a valid license or in violation of its terms.
- 25. A person who is present at an event or incident but does not take part.
- 27. The ability to understand and share the feelings of another.