Digital Dreamers

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Across
  1. 3. being free from harmfull dangers.
  2. 4. A barrier which protect your electronic device from malware.
  3. 5. service: The interaction between a business and a customer aiming at solving his/her problem or meeting his/her needs.
  4. 8. Understanding, being conscious of, being sensitive to, and experiencing another person's thoughts, feelings, and experiences vicariously
  5. 10. service- for assisting the consumers of a particular company.
  6. 13. is a communication method that uses electronic devices to convey messages .
  7. 14. Password- we use it to keep secure our privacy safely in devices.
  8. 15. to put your self in the shoes of the victim and view something in their perspective.
  9. 17. State of having freedom form unwanted intrusions.
  10. 18. computing: is a computing service delivery paradigm that uses the internet to provide on-demand access to a shared pool of computing resources such as servers, storage, applications, and services.
  11. 20. where people bully others through digital devices.
  12. 22. refers to the state of being shielded from damage or other danger. Controlling known risks to reach a manageable level of risk is another definition of safety.
  13. 24. One kind of online seminar that allows participants to virtually interact and share information from anywhere in the world
  14. 27. A concept that describes how an individual or multiple individuals, devices or systems can in some ways be joined, frequently via the Intenet or/and digital interfaces.
  15. 29. to develop something unique that hasn't been seen before.
  16. 31. A combined platform by which various sellers or stores can offer products or services to the public.
Down
  1. 1. to stay in touch with family and friends.
  2. 2. intelligence- devwloping machinery that can mimic human behaviour and smartness.
  3. 3. media: refers to the methods in which people interact with one other in online groups and networks, sharing, exchanging, and/or creating content.
  4. 6. sometimes known as esteem, is a favorable attitude or deferential behavior directed at someone or something that is valued or held in high regard. It expresses appreciation for admirable or worthwhile aspects.
  5. 7. a professional application for sending messages.
  6. 9. A live online video where we can interact with.
  7. 11. where people sell products and services.
  8. 12. Footprint- the data you leave behind after using browser for instant.
  9. 16. media- a platform where we share, gain information and interact with the world.
  10. 19. Data: refers to the massive amounts of structured, semi-structured, and unstructured data that businesses collect and analyse to acquire insights, make educated decisions, and enhance operations.
  11. 21. to treat other the way you would also want to be treated.
  12. 23. is a decentralised digital ledger that securely records transactions, data, and events over a network of computers. It employs encryption to connect parts of data, making it tamper-proof and transparent.
  13. 25. Refers to goods that an online business holds in its possession for customers’ use and is recorded in a database.
  14. 26. intelligence: A field of computer science that allows machines to mimic human intelligence in an effort to solve certain tasks.
  15. 28. A process of creating, or implementing, new concepts, ideas or technologies that result in changes or enhancements in some or most facets of life.
  16. 30. all the goods held by the company ready to be sold in the marketplace.