Digital Literacy

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Across
  1. 2. Characteristics separating a population or audience.
  2. 6. The compulsive act of spending long times on short-form content.
  3. 8. Articificial Intelligence which derives content via patterns taken from prior data.
  4. 10. Specific terms entered into a search by the user.
  5. 12. A programmable machine
  6. 14. A procedure to achieve a goal in as few steps as possible.
  7. 15. Only intended parties being able to access certain information.
  8. 17. Taking a low-effort task off of "manual."
  9. 18. A.I. simulating human conversation.
  10. 19. Machinery mimicking human minds.
  11. 21. Interaction on platforms and services.
Down
  1. 1. A program that displays web content.
  2. 3. A small piece of code stored for "remembering" user data.
  3. 4. The worry about not knowing or having something, and wanting to avoid that regret.
  4. 5. A platform grouping similar content.
  5. 7. A global system of computer networks where users can access/share data.
  6. 9. A clickable image/text which sends users to a new URL when activated.
  7. 11. Artificial Intelligence "trained" on large amounts of text to simulate writing.
  8. 13. Sensational and misleading content designed merely to entice engagement.
  9. 16. The "effectiveness" of web pages in terms of getting users there and keeping them there.
  10. 20. Info gathered for monitoring, reporting or analysis.