Digital Realities (FPS)

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Across
  1. 3. usually a headset is used for this type of extended reality
  2. 4. VR workout apps use this technique to make exercise fun
  3. 7. this may be monitored for biofeedback or get elevated during VR workouts
  4. 9. a fun use for extended reality
  5. 13. ______ Reality: refers to all environments that merge the physical and virtual world (VR, AR and mixed)
  6. 16. exposure to the effects of climate change through VR could make people more interested in saving the environment, aka environmental _______
  7. 18. this franchise created one of the first widespread AR video games, which was popular during the 2016 elections
  8. 19. Can be a computer, phone, headset, etc.
  9. 22. Johns Hopkins medical professionals have performed the first AR _______ on someone's spine
  10. 23. a wearable screen on glasses lenses that can display information and employ AR features
  11. 24. AR that involves expensive, wearable equipment is ______ AR
  12. 25. the issue of who would run the metaverse since it transcends national borders
Down
  1. 1. tiredness, often experienced after long durations in VR
  2. 2. One of the biggest concerns surrounding digital realities, especially with products like Ray-Ban Stories glasses and the metaverse.
  3. 5. Snapchat filters use this type of reality
  4. 6. Feeling like you are pressing a button when touching your phone screen is an example of _______ feedback
  5. 8. visiting places around the world, now possible through VR
  6. 10. This industry is using augmented reality to help users "try on" makeup virtually.
  7. 11. at the moment, VR avatars are missing this portion of the body because sensors do not pick up information from them
  8. 12. this government agency trains their professionals for missions using VR
  9. 14. feeling motion sick, often experienced after VR
  10. 15. a computer-generated world where people can interact with both the virtual environment and other users across numerous applications
  11. 17. A user looking to regulate their body’s systems would want to find a virtual reality experience that includes...
  12. 20. a graphic representation of a person in digital spaces
  13. 21. AR that does not require lots of extra equipment is ______ AR