Digital Video

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Across
  1. 3. Shows subject and location or environment in its entirety, example: showing the entire building
  2. 5. Horizontally pivoting the camera left or right; physical location of the camera does not change
  3. 11. Displays half of the video picture at a time (odd lines, then even); alternates too quickly for human eye to notice
  4. 12. Uses the Quicktime player for video playback, standard video format for Apple computers
  5. 13. Adjust the camera’s lens settings to allow the appropriate amount of light into the camera
  6. 14. Format used for Blu-Ray Discs (better quality than MPEG-2), standard for streaming videos over the Internet
  7. 16. Standard video format for Microsoft PCs
  8. 17. Uses the mechanics of the camera’s lens to make the subject appear closer or further away; physical location of the camera does not change
  9. 18. When camera location is below normal eye-level compared to the subject, makes the subject appear tall, powerful, dominating, or scary
  10. 19. Uses the Windows Media Player for video playback, Microsoft file format used for streaming on the Internet
  11. 21. Used to show the subject and its environment from further back than a typical wide shot
  12. 25. Shows a particular part of a subject with extreme detail
  13. 27. The camera physically moves toward or away from the subject to make it appear closer or further away
  14. 28. Sets up a context for the scene by showing the relationship between the subject(s) and their environment
  15. 30. Transmitting video files that can begin playing over the Internet as the remaining data is still being downloaded
  16. 32. Shows a part of the subject with more detail while still giving an impression of the location or environment, example: framing a subject from waist up
  17. 33. − Manipulates video footage and adds the desired effects to convey the intended message
Down
  1. 1. Displays the entire video picture at all times; greatly reduces any flickering of picture; better quality image than interlaced
  2. 2. When camera location is above normal eye-level compared to the subject, makes the subject appear small, weak, inferior, or scared
  3. 4. The camera physically moves vertically (up or down)
  4. 6. Moving images that have been captured, created, or edited electronically
  5. 7. National Television System Committee standard used in North America and most of South America, 30 frames are transmitted each second
  6. 8. Phase Alternating Line standard mostly used overseas, 25 frames are transmitted each second
  7. 9. Sequential Color with Memory standard for French and Asian broadcast television
  8. 10. Speed at which video frames appears on a screen; measured by FPS (frames per second)
  9. 15. Shows a particular part of a subject with more detail, example: framing a subject from shoulders up
  10. 20. Adjusting the camera’s color settings to match true white; results in all other colors becoming balanced
  11. 22. The camera physically moves horizontally (left or right)
  12. 23. Format used for DVDs
  13. 24. Adjusting the camera’s lens settings to make the footage of the subject clear and not blurry
  14. 26. Ratio of a video screen’s width and height dimension; common ratios are standard (4:3) and widescreen (16:9)
  15. 29. Method by which video picture appears on a screen (720p, 1080i, etc.)
  16. 31. Vertically pivoting the camera up or down; physical location of the camera does not change