Discovering Computer Science Unit 4 Vocabulary

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Across
  1. 3. Too critically evaluate in a detailed and constructive manner.
  2. 4. How easy, efficient, and satisfying it is to use a human-made object or device (including software).
  3. 5. A first or early model of a product that allows you to test assumptions before developing a final version.
  4. 6. An individual functional element of a software item, such as the ability to do something new, work across multiple platforms, or perform more efficiently
  5. 8. Someone who uses an object, including software and hardware.
Down
  1. 1. The visual elements of a program through which a user controls or communicates with the application. Often abbreviated UI.
  2. 2. In design, paying attention to a user's feelings and needs when designing a product.
  3. 7. Part of a program that does not work correctly.