Dr. Sylvester Ashling's puzzle

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Across
  1. 2. Once per game, during the day, privately ask the Storyteller any yes/no question.
  2. 5. Each night, you learn how many of your 2 alive neighbors are evil.
  3. 6. Each night*, you learn how many dead players are evil.
  4. 8. 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Down
  1. 1. Each night, choose two players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
  2. 3. Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
  3. 4. Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
  4. 7. On your 1st day, guess up to 5 players' characters. That night, you learn how many you got correct.