Education

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Across
  1. 1. a computer program or other procedure that imitates a real-world experience.
  2. 2. a philosophy that emphasizes enduring ideas conveyed through the study of great works of literature and art.
  3. 6. educating English-language learners by teaching them at least part of the time in their native language.
Down
  1. 1. deals with services for students with disabilities or other special needs that cannot be met through traditional means.
  2. 3. stresses active learning through problem solving, projects and hands-on experiences.
  3. 4. students in danger of not completing school or not acquiring the education they need to be successful citizens.
  4. 5. a classroom in which students have ready access to information, so that the teacher is not the lone expert.