Egor game vocabulary
Across
- 2. – The king of the gods in Greek mythology.
- 3. – In the surrounding area.
- 4. – An annoying difficulty or inconvenience.
- 6. – A large amount; more than enough.
- 9. – Indicates the starting point or origin.
- 12. – In any place.
- 13. – Appropriate or fitting for a particular purpose.
- 14. – An instructional lesson that teaches how to do something.
- 16. – Happening right away; near in space or time.
- 17. – In a way that is easy to see or observe.
- 18. – Dull, unimpressive, lacking energy or excitement.
- 20. – Having knowledge or skill gained through practice.
- 22. – Power, skill, or capacity to do something.
- 23. – Feeling enthusiastic or eager.
Down
- 1. – Basic, essential, central to something.
- 3. – To try to do something.
- 5. – Practical knowledge or expertise about how to do something.
- 7. – A quantity of something uncountable.
- 8. – Not distinctive; lacking unique or interesting features.
- 10. – A hero in Greek mythology known for his near invincibility, except for his vulnerable heel.
- 11. – A figurine with an oversized head that moves; often used to describe silly or mindless targets in gaming.
- 15. – Easy to reach, enter, or use.
- 16. – The state of not being sufficient or good enough.
- 19. – A set of keys used to input text into a computer or device.
- 21. – The possibility of danger, harm, or loss.