Electronic Commerce

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Across
  1. 3. A set of instructions, data or programs used to operate computers and execute tasks.
  2. 5. Removing restrictions on iOS devices to allow unauthorized apps or changes.
  3. 6. Short-form blogs often updated frequently with brief posts (e.g., Twitter).
  4. 12. Gaining privileged control over Android devices to access system files and features.
  5. 13. Groups of people who interact via the internet over shared interests.
  6. 14. Mobile devices that combine features of phones and tablets, usually with large screens.
  7. 15. Turning a website, app, or content into a source of revenue.
Down
  1. 1. Platforms that allow small loans to individuals or entrepreneurs in need.
  2. 2. Online platforms where users build social relations and share content.
  3. 4. Education delivered via the internet, allowing remote and flexible learning.
  4. 7. A framework for generating income, detailing how a business earns money.
  5. 8. Online journals or informational websites displaying information in reverse chronological order (blogs).
  6. 9. A distributed discussion system that predates modern internet forums.
  7. 10. Software applications designed to run on smartphones and tablets.
  8. 11. Online shopping influenced by social networking interactions and recommendations.