Emerging Input Devices

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Across
  1. 5. started with sensitive gaming controllers like Wii remote
  2. 8. usually have video feed from mobile phones.
  3. 11. screen is a computer screen or other screen that you can touch with your finger to enter information
  4. 12. 2D are the mainstream of recognition technologies used for mobile marketing.
  5. 13. is used to copy pictures or other things and save them as files on the computer.
  6. 14. transmits a picture from one computer to another, or can be used to record a short video.
  7. 15. is a software component that allows a user to enter characters, can usually be operated with multiple input devices, which may include a touchscreen, an actual keyboard and a computer mouse.
Down
  1. 1. is a set of standards for smartphones and similar devices to establish radio communication with each other by touching them together or bringing them into close proximity, usually no more than a few centimetre.
  2. 2. code that represents data with a matrix of small bars.
  3. 3. uses touch and gestures performed via the screen as input.
  4. 4. using a combination of multi-touch input from multiple users and object recognition to interact with computers that are typically built into tabletops and other surfaces.
  5. 6. Voice input and speech recognition capabilities are
  6. 7. Specialty speech recognition are
  7. 9. when a computer generated images are overlayed on top of real-time images, such as to overlay information over the photo or video displayed on a mobile phone.
  8. 10. is used to record sound.The sound is then saved as a sound file on the computer.