Entertainment industries
Across
- 3. Live artistic performances, including theatre, dance, opera, and other forms, where artists engage audiences through physical expression, music, and storytelling.
- 7. Businesses and activities that operate primarily during evening and nighttime hours, often including nightlife entertainment such as clubs, bars, and late-night events.
- 8. Interactive electronic games that are played on computers, consoles, or other devices, where players engage with virtual environments and characters for entertainment or challenge.
Down
- 1. Institutions that collect, preserve, and exhibit artifacts, artworks, and objects of historical, cultural, or scientific significance for public viewing and education.
- 2. Destinations or locations that offer unique entertainment or experiences, often drawing tourists or visitors for amusement, education, or leisure.
- 4. Organized competitive physical activities or games governed by rules, where individuals or teams compete for entertainment, exercise, or achievement.
- 5. A form of visual storytelling where motion pictures are created and exhibited for entertainment or artistic expression.
- 6. The art of creating and performing sound through melody, harmony, rhythm, and timbre, often used for entertainment, expression, or cultural purposes.