Flashdrive Fun

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Across
  1. 4. transforms one object into another object
  2. 9. organizes works into layers and frames so you can create animations
  3. 11. allows you to animate symbols and give them the apperance of motion
  4. 13. Panel stores the assets that you use in your flash files
  5. 15. used to create and display content
  6. 17. building blocks that are stored in the library
  7. 18. the main working area in flash where you create and manipulate artwork
Down
  1. 1. tool the basic drawing tools for flash
  2. 2. the number of frames per second
  3. 3. short for "in between"
  4. 5. unique qualities for a specific object
  5. 6. movie clip button and graphics
  6. 7. where you create your flash content and animation
  7. 8. a frame that defines a change in animation
  8. 10. spaces by default you will see the essential workspace but you can also create your own
  9. 12. a cell on the timeline that represents still images
  10. 14. allows you to create and manipulate artwork
  11. 16. rows on the timeline that organize and allow stacking of items on the stage
  12. 17. flash content viewed in flash player