Formula One

123456789101112131415161718192021222324
Across
  1. 3. The rotation of the car around its vertical axis, affecting its direction.​
  2. 4. A high-powered tool used by pit crews to quickly remove and attach wheel nuts during pit stops.
  3. 6. Wireless transmission of data from the car to the pit crew for analysis.​
  4. 8. A device that increases engine power by forcing extra air into the combustion chamber.​
  5. 11. A car that limits the speed of competing cars on track during hazardous conditions.​
  6. 12. A structural approach where the chassis is integrated into a single shell, enhancing strength and safety.​
  7. 13. Small pieces of rubber debris on the track, often causing reduced grip.​
  8. 15. A high-strength synthetic polymer used in F1 for safety components like cockpit protection.​
  9. 16. When the rear wheels lose grip before the front wheels, causing the rear to slide outward.​
  10. 17. When the front wheels lose grip before the rear wheels, causing the car to turn less than intended.​
  11. 20. Lightweight, high-strength material used in the construction of F1 car chassis.​
  12. 21. Aerodynamic force that pushes the car onto the track, increasing grip.​
  13. 22. Chaotic air movement caused by a car, affecting the aerodynamics of following cars.​
  14. 23. The distance between the front and rear axles of the car.​
  15. 24. Small aerodynamic devices that create vortices to improve airflow and downforce.​
Down
  1. 1. The wear and loss of performance of tyres over time.​
  2. 2. Area of reduced air pressure behind a moving car, allowing following cars to gain speed.​
  3. 5. A stop during the race for refueling, tyre changes, or repairs.​
  4. 7. The angle of the car's body from front to rear, influencing aerodynamic performance.​
  5. 9. The technical inspection of cars to ensure they meet all regulations.​
  6. 10. Sessions that determine the starting order for the race based on lap times.​
  7. 14. Starting the race from the front-most grid spot, achieved by the fastest qualifier.​
  8. 18. The innermost point of a racing line through a corner.​
  9. 19. A pit stop strategy aiming to gain track position by pitting earlier than competitors.​
  10. 20. A tight sequence of corners in alternate directions, designed to slow down cars.​