fusion 360 defnitions

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Across
  1. 5. rotates a component around all three axes on a gimbal system
  2. 6. rotates and slides a component on two different axes
  3. 10. Locks components together and removes all degrees of freedom
  4. 12. creates a transitional shape between two or more sketch profiles or planar faces hole creates a hole based on user-specified values and selections thread add internal or external threads to cylindrical geometry. threads can be cosmetic or modeled on the geometry
  5. 13. creates a projected orthogonal and isometric views of the design
  6. 14. rotates a component around the joint origin
  7. 15. Position components relative to one another and defines the relative motion. Components maintain their current position.
  8. 17. sweeps a sketch profile or planar face around a selected axis
  9. 19. rotates a component around one axis normal to a plane and slides it along two axes parallel to the plane
  10. 20. Position components relative to each other in an assembly, then defines the relative motion between them
  11. 21. creates a new internal or external component in the assembly
  12. 22. select a rounded edge, such as a fillet, hole, sphere, or cylinder
Down
  1. 1. creates a solid coil
  2. 2. select two Straight edges. The centerline is created between them
  3. 3. rotates and slides a component on a single axis
  4. 4. creates a copy of selected faces, bodies, features, or components, mirrored across a plane
  5. 5. creates a view of the referenced design
  6. 7. slides a component along a single axis
  7. 8. select a rounded edge, such as holes or fillets. A center mark including a PCD is created
  8. 9. creates a circular detail view of a portion of the design
  9. 11. revolves a sketch profile or planar face around a selected axis
  10. 16. creates a full, half, offset, or aligned section view through the design
  11. 18. creates a solid torus
  12. 23. adds depth to open or closed sketch profiles or faces