fusion 360 defnitions
Across
- 5. rotates a component around all three axes on a gimbal system
- 6. rotates and slides a component on two different axes
- 10. Locks components together and removes all degrees of freedom
- 12. creates a transitional shape between two or more sketch profiles or planar faces hole creates a hole based on user-specified values and selections thread add internal or external threads to cylindrical geometry. threads can be cosmetic or modeled on the geometry
- 13. creates a projected orthogonal and isometric views of the design
- 14. rotates a component around the joint origin
- 15. Position components relative to one another and defines the relative motion. Components maintain their current position.
- 17. sweeps a sketch profile or planar face around a selected axis
- 19. rotates a component around one axis normal to a plane and slides it along two axes parallel to the plane
- 20. Position components relative to each other in an assembly, then defines the relative motion between them
- 21. creates a new internal or external component in the assembly
- 22. select a rounded edge, such as a fillet, hole, sphere, or cylinder
Down
- 1. creates a solid coil
- 2. select two Straight edges. The centerline is created between them
- 3. rotates and slides a component on a single axis
- 4. creates a copy of selected faces, bodies, features, or components, mirrored across a plane
- 5. creates a view of the referenced design
- 7. slides a component along a single axis
- 8. select a rounded edge, such as holes or fillets. A center mark including a PCD is created
- 9. creates a circular detail view of a portion of the design
- 11. revolves a sketch profile or planar face around a selected axis
- 16. creates a full, half, offset, or aligned section view through the design
- 18. creates a solid torus
- 23. adds depth to open or closed sketch profiles or faces