fusion 360 part 2
Across
- 2. - The browser lists objects in your design
- 3. - Sweeps a sketch profile or planar face along a selected path.
- 5. - Places an image on a selected face.
- 7. Form - Enters Form mode and inserts a form feature into the timeline.
- 9. - (keyboard shortcut āLā) Creates lines and arcs.
- 10. - Extends a curve to the nearest intersecting curve or boundary geometry.
- 12. Sketch - Enters Sketch mode and creates a new sketch on a selected plane or face.
- 14. - Moves the selected face, body, sketch, or construction geometry a specified distance angle.
- 16. - Creates a solid cylinder.
- 19. - Mirrors the selected sketch curves about a selected sketch line.
- 20. - Places an arc of a specified radius at the intersection of two lines or arcs.
- 23. - Creates a construction plane at the midpoint between two faces or work planes.
- 24. - Creates a sketch point.
- 25. - Break curve entities into two or more sections. Pause the cursor over the segment to break from the overall curve.
Down
- 1. - Creates a solid coil.
- 4. - Adds depth to a closed sketch profile or planar face.
- 5. - Deletes the selected entity from the design.
- 6. - Projects the points, model edges, work geometries, and sketch curves that intersect the active sketch plane.
- 8. - (keyboard shortcut āIā) Reports distance, angle, area, or position data of the selected object.
- 9. - Creates a transitional shape between two or more sketch profiles or planar faces.
- 11. - Applies a draft angle to specified planar faces.
- 13. - Creates a hole based on user-specified values and selections.
- 15. on Path - Creates duplicate faces, features, bodies, or components and arranges them along a path.
- 16. Pattern - Creates duplicate faces, features, bodies, or components and arranges them in an arc or circular pattern.
- 17. At - Re-arranges screen to look at selected object.
- 18. Plane - Creates a construction plant that is offset from the selected face or plane.
- 21. - Applies a bevel to one or more edges.
- 22. - Creates a solid box. Select a plane, draw a rectangle then specify the height of the box.