game design

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Across
  1. 2. How hard is the difficulty of the game
  2. 4. The “verbs” of the game like running, jumping.
  3. 8. How do you tell what to do or not what to do?
  4. 9. What are the things, the coins, the obstacles?
Down
  1. 1. What is the game played on?
  2. 3. What is the player going to interact with?
  3. 5. Is it a controller, a joystick or a keyboard?
  4. 6. What is the achievement goal?
  5. 7. it could be simple, or hard