Game Design Crossword Puzzle
Across
- 2. Copyright infringement is the use of works protected by copyright law without permission, infringing certain exclusive rights granted to the copyright holder.
- 4. keeps doing a series of actions over and over again until the user quits.
- 5. Testing and Serious Games.
- 6. is a legal right, existing in many countries, that grants the creator of an original work exclusive rights to determine whether, and under what conditions.
- 8. power-ups, enemies, platforms, walls, weapons (if collision detection is considered) and projectiles are all game_____
- 9. It consists of a visual editor and a behavior-based.
- 12. a revolving armored structure on a warship that protects one or more guns mounted within it.
- 13. is a graphic organizer in the form of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence.
- 17. the act or process of moving faster or happening more quickly
- 19. is the graphical representation of the user or the user's alter ego or character.
- 20. game editor.
- 22. a category of artistic composition.
- 25. a graphic representation of the passage of time as a line.
- 26. is an error, flaw, failure or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.
- 28. General standards, guidelines, or governing principles of how something is done or how one should behave in a given situation or endeavor, especially those that are informal or unspoken.
- 29. are graphic resources that have certain properties which are defined within a ____ system.
- 31. Forces affect the motion and speed of a football in the game, and different forces can help or hinder motion in the game at different times.
- 33. is a type of proprietary software which is initially provided free of charge to users.
- 35. is a computer graphics term for a two-dimensional bitmap that is integrated into a larger scene.
- 37. is the specific way in which players interact with a game, and in particular with video games.
- 38. Science, Technology, Engineering and Mathematics, previously Science, Math, Engineering and Technology, is a term used to group together these academic disciplines.
- 39. A browser game is a video game that is played over the Internet using a web browser.
- 40. a screen is a graphical control element consisting of a window containing an image, a logo, and the current version of the software.
- 41. refers to a value obtained from the exchange of cash or cash equivalents in electronic gaming.
Down
- 1. The competition featured a variety of extreme sports such as aggressive inline skating, skateboarding, freestyle motocross, BMX freestyle, and snowboarding.
- 3. an instance of one moving object or person striking violently against another.
- 7. Studio is a cross-platform game engine developed.
- 10. a mistake.
- 11. typically to control an object or character in the game.
- 12. a subset of game development, is a software testing process for quality control of video games.
- 14. Online chat may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver.
- 15. type of malicious software that, when executed, replicates itself by modifying other computer programs and inserting its own code.
- 16. is an input device that is most often used with a personal computer.
- 18. is ingrained into culture, although etiquette in technology is a fairly recent concept.
- 21. is defined as speed in a given direction, and can, therefore, be negative, unlike speed alone
- 23. is a software-development environment designed for people to build video games.
- 24. an aggressive and violent action against a person or place.
- 27. is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries.
- 30. move or pass very quickly.
- 31. is software, most often proprietary, that is distributed at no monetary cost to the end user.
- 32. a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference.
- 34. is a run and gun video game developed by Crack dot Com and published by Electronic Arts in North America and Origin Systems in Europe.
- 36. a panel of keys that operate a computer or typewriter.