Game Design & Unity
Across
- 2. This means the game has a good plot or reason to exist.
- 4. Negative
- 8. Positive
- 9. This means you can feel you have achieved something when completing a stage, level etc.
- 10. This means you can feel something for the game.
- 14. This means the game controls are easy so you can play straight away.
- 15. Something that makes you think; it's neither positive or negative.
Down
- 1. This means the game takes you away from something else.
- 3. Part of the screen that shows properties e.g. colour, shading, size etc.
- 5. Part of ...?
- 6. Part of the screen that shows the assets.
- 7. Part of the screen that shows what your game looks like and how it will run.
- 11. Part of the screen that shows where you are in x, y and z.
- 12. An item or object in a game that makes it work e.g. sound, video, animation, art etc.
- 13. Part of the screen that shows objects of the game.