Game Design Vocab

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Across
  1. 2. One who games
  2. 4. The category a game falls into
  3. 9. One who creates
  4. 12. How the game's story is portrayed
  5. 15. Kind of code but not
  6. 16. A fraction of an animations movement
  7. 18. Used to make an image
  8. 20. A role playing game
  9. 22. The entities that are manipulated in gameplay
  10. 24. A copy of an entity
  11. 26. The different types of code used
  12. 29. A type of game that involves thinking ahead
  13. 31. The audience you are selling the game to
  14. 33. A term used when a game gives a hefty advantage to those who bought in-game content
  15. 34. A screen you touch
  16. 35. Coding for babies
  17. 36. How many frames a game loads per second
Down
  1. 1. How the game is able to function
  2. 3. A free game
  3. 5. An overlay that he user interacts with
  4. 6. Loading files
  5. 7. A type of code that performs an action
  6. 8. The tone of the game's story
  7. 10. Something that can only have 2 results
  8. 11. Something that acts out a possible scenario or event
  9. 13. The player
  10. 14. A repetition of events
  11. 17. A type of game that involves repetition
  12. 19. Sounds that feel good
  13. 21. Where the code is used
  14. 23. What the surroundings of a game make for the player
  15. 25. A high end game
  16. 27. An RPG on a global scale
  17. 28. An artificial show made threw art
  18. 29. An image for an object/character in a 2d plain
  19. 30. The movement from one thing to the next
  20. 32. What makes up the visual aspect of video games