GRADE 4 - PT 2
Across
- 3. An error in a program that prevents the program from running as expected.
- 6. A name you make up so that you can see or do things on a website, sometimes called a “screen name.”
- 10. The tall grey bar in the middle section of Code.org's online learning system that contains all of the commands you can use to write your program.
- 12. The visual programming language used in Code.org's online learning system for K-5 students.
- 13. drop commands to build your program
- 14. A way to give information to a computer.
- 17. An online journal where people post about their experiences.
- 19. updates on your social media activity.
- 20. A social networking site with individual users and organisations.
- 21. Someone who acts safely, responsibly, and respectfully online.
- 23. An interaction a user has with a post on Instagram or Facebook,indication they admire the content.
- 24. The white area on the right side of Code.org's online learning system where you drag
Down
- 1. The biggest and most excellent video sharing website, currently used by more than a billion people.
- 2. An algorithm that has been coded into something that can be run by a machine.
- 4. An action that causes something to happen
- 5. When a piece of content, whether it be an image, video of even a tweet gains immense popularity over the internet in a short space of time.
- 7. Socialising in an online community.
- 8. a user on social media who chooses to receive
- 9. A collection of interlinked web pages on the World Wide Web
- 11. Statements that only run under certain conditions
- 15. Doing something on the internet, usually again and again, to make another personal feel angry,sad, or scared.
- 16. A term for online platforms that people use to connect with others, share media content, and form social networks.
- 18. The language that programmers create and use to tell a computer what to do.
- 22. A number assigned to any item that is connected to the Internet.
- 23. The action of doing something over and over again.