Graphic Novel Terminology

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Across
  1. 1. An image that extends to and/or beyond the edge of the page.
  2. 4. Oftentimes the final line of the cartoon, this sentence or phrase is the lasting joke or message that makes the reader smile/laugh.
  3. 6. These are boxes containing a variety of text elements, including scene setting, description, etc.
  4. 8. The lines and borders that contain the panels.
  5. 10. These are boxes containing a variety of text elements, including scene setting,and description.
  6. 11. This space between panels. Oftentimes, readers are forced to “read between the lines” and speculate what happens in the gutter with respect to narrative structure.
  7. 13. A term that describes the way some images draw the eye more than the rest than others, creating a definite focus using color and shading in various ways.
  8. 14. An image or object that represents a larger and more abstract idea
  9. 15. Allows centering of image by using natural resting place for vision. The artist deliberately decides to place the image where a viewer would be most likely to look first.
Down
  1. 2. Lines and squiggles that emanate (originate) from a cartoon character or object to indicate movement.
  2. 3. Provides additional, subtextual information for the reader.
  3. 5. The areas between and around objects. Areas that - if we noticethem at all - we tend to think of as empty.
  4. 7. This is a method of drawing attention to text; it often highlightsonomatopoeia and reinforces the impact of words such as bang or wow.
  5. 9. A distinct segment of the comic, containing a combination of image and text in endless variety.
  6. 12. The panel closest to the viewer.