Graphic Terminology
Across
- 4. The space between panels in a comic or graphic novel.
- 5. A category or type of story, such as fantasy, sci-fi, or mystery, in graphic novels.
- 8. The part of the image farthest from the viewer, often providing context or setting.
- 10. The arrangement of panels, text, and images on a page.
- 11. Effect: Words that represent sounds in the story, such as "BANG" or "CRASH."
- 13. Text that provides narration or additional information, often outside of speech balloons.
- 14. The area of the image between the foreground and the background.
- 15. The mental process readers use to "fill in" gaps between panels and interpret the story.
Down
- 1. The use of light and dark areas in an image to create focus or emphasis.
- 2. Lines used to show movement in an image.
- 3. The part of the image closest to the viewer.
- 6. The visual technique that creates a sense of depth and distance in an image.
- 7. A full-page illustration in a comic used for dramatic effect.
- 9. A graphic element that shows characters' dialogue or thoughts.
- 12. A single frame or drawing in a comic, containing a segment of the story.